0 votes

I have a bullet and when the bullets touch wall it just stay there making my PC lag
I want it so it will delete when touching the wall. I know how to delete but I don`t know how to detect.

Godot version 3.3
in Engine by (12 points)

1 Answer

0 votes

If the bullet is not already an Area2D, give it one. Use a group for the walls or a physics layer. Connected the onbodyentered signal of the Area2D to a function that frees the node.

by (7,769 points)
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