Area2D _clear_monitering

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By Fariskurd
:warning: Old Version Published before Godot 3 was released.

hi guys , can anyone tell me what does this error mean ? beside my game works fine but i dont understand why this appear on

ERROR: Area2D::_clear_monitoring: Condition ' !node ' is true. Continuing..:
   At: scene\2d\area_2d.cpp:359
ERROR: Area2D::_clear_monitoring: Condition ' !node ' is true. Continuing..:
   At: scene\2d\area_2d.cpp:359
ERROR: Area2D::_clear_monitoring: Condition ' !node ' is true. Continuing..:
   At: scene\2d\area_2d.cpp:359
ERROR: Area2D::_clear_monitoring: Condition ' !node ' is true. Continuing..:
   At: scene\2d\area_2d.cpp:359
:bust_in_silhouette: Reply From: Zylann

By looking at master source code, I see this error was silenced out in favor of this:

if (!node) //node may have been deleted in previous frame, this should not be an error
	continue;
//ERR_CONTINUE(!node);

So I guess the error can be ignored.