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Asked By | riftman |
I’m using Engine.time_scale with larp to make a slowdown effect, however I’ve noticed that when I’ve got particles on screen they disappear even with the engine frozen. I’ve tried using the set_process_internal, but the particles still disappear after unpausing.
How do I make it so that the particles freeze on screen indefinitely until the time is resumed?
https://www.youtube.com/watch?v=SA4vRYYdbrk
ramazan | 2022-03-06 08:05
Oh my freaking gosh this worked!!!
Thank you so, so much!
riftman | 2022-03-06 10:28
you are welcome
ramazan | 2022-03-06 10:31