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Asked By | Kingarash1324 |
Im making a top down rogue like with procedural world gen . I’ve done everything neccessary for the game to BE a game, but adding enemies. Ive added pathfinding, made the enemy , tried it on a normal world, buuuut, when i try to add it as a child in the script (add_child)to my world so it spawns randomly in the map (when the enemy doesn’t have the pathfinding script it spawns just as intended), it doesn’t work. apparently it can’t connect itself to the navigation2d node in the world, idk what to do