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Asked By | RPG_Skyjogger |
I was wondering, what is the best way, that the themes feature of Godot could be used to make a dark/light mode for our games UI.
Dark mode would be White Text on Black for example.
I imagine that there has to be a way that we could change these themes programmatically, such as in a settings menu in our project. This has been a concern, as it seems like you should be able to make a toggle for it (similar to some websites).
Is themes the correct way of implementing a feature of this caliber, or is there a better way of doing this?