This works inside the godot engine but not when I export the game.
the game has chmod 777
Writing a File works but creating a folder doesn't
var d = Directory.new()
if( !d.dir_exists(path) ):
var err = d.make_dir_recursive(path)
ERROR: make_dir_recursive: Method/Function Failed, returning: err At: core/os/dir_access.cpp:186.
Creating a folder with make_dir(path) also doesn't work.