So i want to make a day and night cycle that goes from am to pm, or at the very least 0 to 23, but i'm completely new to godot and when i look online, all i see are real time clocks which are neat but not what i needed, any tips?

in Engine

I hope you don't take it personally but you sound pretty young. I recommend if you are as young as I think you are and don't understand my link that you ask your math teach about remainder/modulo as that is the answer to your problem.

You need to use modulus operator.
https://www.computerhope.com/jargon/m/modulo.htm

So if you want a 24 hour day.

0 % 24 = 0
1 % 24 = 1
2 % 24 = 2
.
.
.
.
23\$24 = 23
24 % 24 = 0
25 % 24 = 1
26 % 24 = 2

``````func update_time():
time = (time + 1)  % 24
``````

What the above code will do is that anytime you reach 24, time will loop back to 0 without needing any logic.

if you don't what to use modulo, use an if statement

``````func update_time():
if time == 24:
time = 0
else:
time = time + 1
``````
by (98 points)

Thanks! and it's fine, didn't realized i sounded young, never heard of remainder/modulo, school never taught that. didn't think math would come in when it came to making a clock XD