_input_event is called on Controls (like clicking on a button or typing text in a box)
_unhandled_input is called if none of the above capture the event, typically used in the game world itself. So for example, pressing [space] in a text box won’t make your character jump if it uses that function.
Got it, thanks for the answer.
bluegamepoy | 2017-03-01 14:29
Link is broken, can you please update it? I couldn’t find where the documentation moved to