Hi, I have this matrix exported from Adobe Animated Texture Atlas json exported file :

```
"Matrix3D": {
"m00": 0.034698486328125,
"m01": 0.0,
"m02": 0.0,
"m03": 0.0,
"m10": 0.0,
"m11": 0.034698486328125,
"m12": 0.0,
"m13": 0.0,
"m20": 0.0,
"m21": 0.0,
"m22": 1.0,
"m23": 0.0,
"m30": -10.55,
"m31": -6.3,
"m32": 0.0,
"m33": 1.0
}
```

I would like to use it to move a node, how can I do it please ?

I tried :

```
var trsf_2 = Transform(
Vector3(sbl_matrix_2.get("m00"), sbl_matrix_2.get("m01"), sbl_matrix_2.get("m02")),
Vector3(sbl_matrix_2.get("m10"), sbl_matrix_2.get("m11"), sbl_matrix_2.get("m12")),
Vector3(sbl_matrix_2.get("m30"), sbl_matrix_2.get("m31"), sbl_matrix_2.get("m32")),
Vector3(sbl_matrix_2.get("m03"), sbl_matrix_2.get("m13"), sbl_matrix_2.get("m33"))
)
node_test_2.set_global_transform(trsf_2)
```

But it seems, the matrix is wrong or I'm using it wrong, I don't know.