0 votes

See title. I've had no luck in finding an equivalent for the "match" function in Godot for C#. Thanks for the help.

Godot version 3.2.3
in Engine by (215 points)

1 Answer

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A match statement is used to branch execution of a program. It's the equivalent of the switch statement found in many other languages, but offers some additional features.

https://docs.godotengine.org/en/latest/tutorials/scripting/gdscript/gdscript_basics.html#match

by (1,869 points)
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