0 votes


is there a setting somewhere to stop the console output when writing in the shader editor? Could not find anything anywhere, unfortunately.

It's quite annoying to edit a shader hundreds of lines long and have to wait for this delay after every word.

I'd still like to keep the benefits (syntax highlighting, tooltips) though. Kind of like the GDScript editor....

thx :)

Godot version 3.4.1
in Engine by (79 points)

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