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Asked By
CoolJoey
Is there a way to use an action/Input and make it simulate a mouse click? I know you can simulate a mouse moving and I have that in my game I just want to make it so that when I press an Input it causes the mouse to click.
Background is that I want a LineEdit to be clicked so the caret appears after the Node was set to readonly. Which doesn’t work for me though testing the events via _input() makes them seem identical.