Refreshing the screen only if needed on mobile

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By VitusVeit

Hi all, I’m making a game for mobile, and I noticed that it consumes a lot of battery, CPU and it constantly goes at 60 fps, the game is just a simple UI with some text, some buttons, and a script. Is there any way to automatically adjust the fps depending on what’s changing on the screen? (I know there is low processor mode, but it only works for desktop)

Project/ProjectSettings/Physics = Physics Fps

ramazan | 2022-02-12 09:14

If I set Physics Fps to 10 and then print the frames per second it still says 60, am I doing this wrong?

VitusVeit | 2022-02-12 11:53

I’d like to know if it’s possible to adapt the fps depending on what’s happening on the screen for mobile

VitusVeit | 2022-02-13 17:53