my character wont stop moving when i stop pressing the buttons

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:bust_in_silhouette: Asked By PopSquip

How do I make my character stop moving after i stop pressing the button?
my code is below:

extends KinematicBody2D

const UP = Vector2(0, -1)
const SPEED = 125
const MAX_SPEED = 125
const GRAVITY = 20
const FRICTION = 0.1
const JUMP_HEIGHT = 500
const MAX_JUMP_HEIGHT = 1000
const JUMPS = 3

var motion = Vector2()
var jumps_available := JUMPS

func _physics_process(delta):

    motion.y += GRAVITY



    if Input.is_action_pressed("right"):
	    motion.x += SPEED
	    motion.x = min(motion.x+SPEED, MAX_SPEED)
	    motion.x = lerp(motion.x, 0, FRICTION)
    elif Input.is_action_pressed("left"):
	    motion.x -= SPEED
	    motion.x = max(motion.x-SPEED, -MAX_SPEED)
	    motion.x = lerp(motion.x, 0, FRICTION)
	
	
	    # _physics_process
    if Input.is_action_just_pressed("jump") and jumps_available > 0:
	    motion.y -= JUMP_HEIGHT
	    motion.y = max(motion.x-JUMP_HEIGHT, -MAX_JUMP_HEIGHT)
	    jumps_available -= 1

# _physics_process
    if is_on_floor():
	    jumps_available = 2
    motion = move_and_slide(motion, UP)
:bust_in_silhouette: Reply From: ramazan
else: 
       motion.x = 0

thankyou so much :slight_smile:

PopSquip | 2022-02-04 09:13