+1 vote

In the 4.0 alpha version of godot there are no import flags in the import tab. Where are they now or how can I achiev the functionality of them now? I espacially need the repeat flag in order to asign a texture to a polygon2d.

Godot version Godot 4.0 alpha
in Engine by (376 points)

1 Answer

+1 vote
Best answer

I think these went to the nodes themselves.
Check properties of Polygon2D maybe?
Every CanvasItem has these two properties now:
texture_filter: https://docs.godotengine.org/en/latest/classes/class_canvasitem.html#class-canvasitem-property-texture-filter
texture_repeat: https://docs.godotengine.org/en/latest/classes/class_canvasitem.html#class-canvasitem-property-texture-repeat
In 3D the options are on the materials.

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