[Godot 4.0 alpha] Where are the import flags like repeat and filter

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:bust_in_silhouette: Asked By Godot_Starter

In the 4.0 alpha version of godot there are no import flags in the import tab. Where are they now or how can I achiev the functionality of them now? I espacially need the repeat flag in order to asign a texture to a polygon2d.

:bust_in_silhouette: Reply From: Zylann

I think these went to the nodes themselves.
Check properties of Polygon2D maybe?
Every CanvasItem has these two properties now:
texture_filter: CanvasItem — Godot Engine (latest) documentation in English
texture_repeat: CanvasItem — Godot Engine (latest) documentation in English
In 3D the options are on the materials.