The GDScript example goes as shows:
func collided(body):
if hit_something == false:
if body.has_method("bullet_hit"):
body.bullet_hit(BULLET_DAMAGE, global_transform)
hitsomething is a property of the overall object. bullethit is a method of a different class that will be created later in the tutorial. For c#, is there a way to call it even if the class has not been created yet similar to the gdscript or will I only be able to call the function once the class is created and the function is defined?