0 votes

Hello, I've made a 3d model in blender and animated it using mixamo.

The animation looks fine in blender.

The animation is corrupted when played in Godot.

Additionaly, the console prints this error whenever I import the animation.

Godot version mono stable 3.4.2
in Engine by (15 points)

1 Answer

+1 vote
Best answer

export the animations as a "gltf" in blender, Godot only support gltf as of now.

by (354 points)
selected by

Yup, that worked. Too bad fbx doesn't really work.

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