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Asked By | DaddyMonster |
As per title, this functionality has really changed. In 3.x you could double click on the file and it would give you some options for opening it as a scene.
Now there’s a pop up and I managed to save it as a resource file ArrayMesh (fine, I can make a scene from that) but is the convenience of Godot making a scene for you a thing of the past or am I missing something?