I'm not clear on what circumstances would require multiple identical areas on top of one another but I assume you have a good project specific reason.
Both will fire on the same frame but the question of which will signal will arrive first is a race condition. Just ignore one of them, or better still, delete it altogether... Without understanding why you're doing this it's very hard to advise you. You could do yields or state handling, you could have this happening on different mask/layers but I'd need you to elaborate on the context to suggest something constructive.