Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | keke | |
Old Version | Published before Godot 3 was released. |
What’s with the angles given/set by get_rot()
and set_rot()
? I don’t understand what they are “in” - it seems like radians, but then you get these negative numbers…?
They are in radians. What values are you seeing? Negative values just mean rotations in the opposite direction, i.e. PI/2 versus -PI/2.
Note that if you want to use degrees you can use get_rotd()
and set_rotd()
.
kidscancode | 2017-02-19 20:07
How strange - I expected get_rot()
to always return a number from 0 to 2PI, but it just stays however you set it! So if I set_rot(3PI)
, get_rot()
returns 3PI, not PI.
keke | 2017-02-19 21:23
(Make your comment into an answer and I’ll accept it.)
keke | 2017-02-19 21:24