0 votes

Hi. How can I access an animation in an animation blend space 3d (part of an animation tree) to tell what time it's currently playing back? I need this so that I can synch a blendspace animation playback with another animation in my AnimationTree. This other animation is being added(mixed) in depending on context, but I need it to always by in lockstep with the blendspace animations.

Godot version 3.4
in Engine by (466 points)

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