I have a great dialog box which follows my character at the beginning of my scene: How do I create another one

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:bust_in_silhouette: Asked By Juan

I’d like to know how I can embed multiple dialog boxes in one scene, for example when (in my level) my character reaches interacts with an object I want the dialog box to appear again. However, when I try to embed the dialog box again it does not let me drag it into the position I want, instead it overlaps with the first dialog inside the beginning of my scene. First of all, I’d like to know how I can move the dialog box, or if not is there a way to trigger another dialog box when the next interaction begins. Much appreciated.

:bust_in_silhouette: Reply From: godot_dev_

Could you not just instance a dialog box and add it to the scene tree every time you need a dialog box to appear? Then just change the position of the dialog box via the rect_position property?