I'm aware that there is a new workflow in place and it is kind of documented but after quite amount of tries, I'm not able to import a model in a way that materials are editable.
After importing a gltf+bin+textures, opening the scene and creating a new inherited one... I try to edit/load a material... but a warning indicates that I need to create a new inherited scene. Well, this happens on a infinite loop.
I guess I'm doing something wrong, Never had problems importing from versión 2 to 3.
Can someone lend a hand with this?