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Asked By | kakcalu13 |
I send data from Godot to Python3 through UDP using client.gd example
I get a ton of errors such as this:
E 0:00:06.349 put_packet: Condition "!peer_addr.is_valid()" is true. Returned: ERR_UNCONFIGURED
I kinda don’t need this as everything is working perfectly. How do I get rid of this error?