0 votes

Is there an option to not make this happen?

My particles are disappearing when I pause, instead of it just stopping for the time being. Can I make it not disappear the particles? Is there a specific setting I need to tweak?

Godot version Godot 3.5.beta1
in Engine by (31 points)

There is also 2D, but I haven't tried if it will work in 3D


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