CollisionPolygon2D cannot be centered for player synced rotation...

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:bust_in_silhouette: Asked By PlamAtom

The roation point of my Sprite and Particle effects are inside the Aircraft but the rotation center cannot be moved and i can’t sync it with my Aircraft… so i have no accurate hit / hurt / killbox…

Footage:

The Result is that the Aircraft Hitbox for example is diffrent that Player Body.

:bust_in_silhouette: Reply From: PlamAtom

In the main bar above the main screen, when you select your Sprite / Texture, you can see the sprite icon with the smiling face in the bar. Click on it and then press create Polygon 2D Sibling. This can be moved in the same way as the texture.