0 votes

if vel.x < 0 :
Sprite.fliph = true
elif vel.x > 0:
h = false

Thats my script the error says:
Script inherits from native type 'KinematicBody2D', so it can't be instanced in object of type: 'Sprite''

Godot version latest
in Engine by (12 points)

1 Answer

0 votes

That error tells you that if your script begins with extends KinematicBody2D, you can't attach this script to a Sprite node.

by (21,716 points)
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