this is the code i am very new to godot i really need help please tell me whats wrong..
extends Spatial
onready var main = gettree().currentscene
var enemy = load("res://enemy.gd")
func spawn():``
var enemy = enemy.instance()
main.addchild(enemy)
enemy.transform.origin = transform.origin + Vector3(randrange(-15,15), rand_range(-10,10)
func _on_Timer_timeout():
spawn()
I am getting a error on func onTimer_timeout(): line please help..