0 votes

I'm using a sprite, and rotating it with an animation player to attack an enemy. The issue is, I can only attack to one side because the animation isn't flexible. Is there any way to change this? I will I just need to make a separate animation for the other side?

Godot version 3.4.2
in Engine by (103 points)

no you don't need to make a new animation.
attention to the stage structure

1 Answer

0 votes

invert the scale of the sprite $sprite.scale.x = -$sprite.scale.x

by (420 points)
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