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I am currently trying to get the following Server to run: https://godotengine.org/asset-library/asset/511 on my Linux Server but I can't get it to work. I tried to run the x86 file but it did not work (currently stuck with a "Your System does not support XInput2" Error Edit: If you have this error: Get the Godot Headless setup onto your server and run your file with it) so I then followed this: https://www.codingkaiju.com/tutorials/deploy-godot-multiplayer-dedicated-server-vps/ tutorial which also did not work. Does anyone have a tutorial on this?

Would I maybe also be possible to fetch the data that is sent to the server with a program that is not made with Godot? So that the Client would be Godot and the Server would be something like Python?

in Engine by (12 points)
edited by

Ok. So I fixed the probem. It would not run with the tutorial that i linked because it used an outdated version of the Godot Linux Server. Replacing it with the up to date version lets me run the Server program ... but I still can`t connect.

On my local machine I can host / connect but I can not connect to a server on my linux vserver. Connecting a python client to a python server on my linux vserver did work though

Found the problem. Make sure your clients Godot version is the same as the Servers Godot version then it will work

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