0 votes

This might have been answered multiple times before, but i can't find any good answers

When interpolating TextureProgress's value property through Tween the tweening doesn't work. I've checked multiple tutorials and everything in my code seems ok. Is there any reason why Tween doesn't animate TextureProgress's value? The value changes only at the end of the Tween.

Godot version 3.4
in Engine by (40 points)

It should work. Show your code, scene tree hierarchy scheme and notice if there were any errors during tweening in console. Mistake in path will not make project crash.

make sure you start() the tween! It should work, i usually find that people (including me) forget to start the tween.

I do start the tween, and as i said it simply just snaps to the value after the interpolate's amount of time passes instead of slowly transitioning to it.

didn't You mess up floats with integers ?

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.