0 votes

How can I enable Auto Brace Completion in node TextEdit?
This property is present in Godot's code editor and there is no property in node TextEdit that points to this.
If node doesn't have this functionality, how can I do it through gdscript?
I thought about checking that the character that was just typed is a parenthesis and then inserting a new parenthesis at the cursor position, but I didn't find a sign to pass me the typed character.

Godot version 3.4
in Engine by (26 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.