C# is recommended for godot

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By PudinoDev

Hi, I’m migrating from Unity. I would like to know if it is recommended to use c# to develop games on godot in general, not as an add-on, otherwise it would be possible in godot version 4

:bust_in_silhouette: Reply From: spaceyjase

You will certainly struggle less with syntax, etc… and the documentation features both C# and gdscript. Using the engine is largely language agnostic.

https://docs.godotengine.org/en/stable/getting_started/editor/unity_to_godot.html#from-unity-to-godot-engine

Also note: C# API differences to GDScript — Godot Engine (stable) documentation in English

Give it a go!