0 votes

Hi, I'm migrating from Unity. I would like to know if it is recommended to use c# to develop games on godot in general, not as an add-on, otherwise it would be possible in godot version 4

Godot version Godot_v3.4-stable_mono_win64
in Engine by (19 points)

1 Answer

+1 vote

You will certainly struggle less with syntax, etc... and the documentation features both C# and gdscript. Using the engine is largely language agnostic.

https://docs.godotengine.org/en/stable/getting_started/editor/unity_to_godot.html#from-unity-to-godot-engine

Also note: https://docs.godotengine.org/en/stable/getting_started/scripting/c_sharp/c_sharp_differences.html?#c-api-differences-to-gdscript

Give it a go!

by (418 points)
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