Thank you for the comment.
As my scene is like so:
- Node2D
-- KinematicBody2D (Script here)
-- more nodes
-- more nodes
-- more nodes
I thought it would inherit the ability to access the features of the Node2D?
If that's not the case, then at least I know. Thank you.
I just had a go at what you suggested with:
mousePos = get_tree().get_root().get_node("/root/gameLevel/batIndicatorL")
... and received the following error:
Invalid call. Nonexistent function 'get_tree' in base 'Reference ()'.
EDIT: Also with the following I get the same error:
mousePos = get_tree().get_root().get_node("gameLevel/batIndicatorL")