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Asked By | kuza14.games |
Hello! I can’t instance scene in thread because thread doesn’t return instance and i can’t add scene as node child.
What can I do to instance scene in thread?
func _process(_delta) if get_node_or_null('Props') == null: var thread = Thread.new() var instance = props.instance() add_child(instance) for i in $Props/Scatter3D.get_children(): if i.is_in_group('prop'): if i.get('data'): if props_data.has(get_path_to(i)): i.data = props_data[get_path_to(i)]
You are only creating a thread not using it from the code you posted.
https://docs.godotengine.org/en/stable/tutorials/threads/using_multiple_threads.html
timothybrentwood | 2021-11-28 13:22