0 votes

Many greetings.
New Godot user here and i have a simple question.

I have a keyboard controlled kinematic body player and a simple 3D floor-plane. I've created a Navmesh on the floor and i was expecting my player to stop upon reaching the boundaries of the Navmesh, but instead he continues to move like nothing is there to stop him.

How can i achieve my player to be limited by moving only within the edges of the 3D Navmesh i've created?

Bill

Godot version Godot 3.4 stable
in Engine by (12 points)
edited by

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.