+1 vote

Many greetings.
New Godot user here and i have a simple question.

I have a keyboard controlled kinematic body player and a simple 3D floor-plane. I've created a Navmesh on the floor and i was expecting my player to stop upon reaching the boundaries of the Navmesh, but instead he continues to move like nothing is there to stop him.

How can i achieve my player to be limited by moving only within the edges of the 3D Navmesh i've created?

Bill

Godot version Godot 3.4 stable
in Engine by (13 points)
edited by

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