0 votes

I am having an issue with move and slide with snap I believe. It can be seen here. Sliding up all ramps is fine. Sliding down the first ramp is smooth, as desired, but the second and third the Player jitters down. I suspect this is because the force takes them away from the ramp and then gravity yanks them back down but am not sure how to completely fix it.

Separately, if I change move and slide with snap's snap argument to a larger number it fixes the jittering but creates the clunking seen here.

This is my code. Any help would be appreciated.

in Engine by (56 points)
edited by

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.