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Asked By | AstroLimpet |
I am making a little VR flying game that requires a virtual throttle and flight stick that the player can interact with using their VR controllers. Moving the throttle accelerates the vehicle, tilting the flight stick changes pitch, etc.
I am really very new to VR in Godot, and I have basically been relying on various guides and tutorials I’ve been able to find online. But I can’t seem to find anything about interactive virtual buttons, switches, etc. in VR. I may just be missing it, but I haven’t had any luck so far.
Would anyone be able to point me in the right direction? A tutorial, for instance, or resource that I could reference?
Thank you in advance! I appreciate whatever feedback I can get.