0 votes

I want to use the MySQL Connector Module, but in order to do so I have to:

Use the specific branch for your Godot Version
Simply place or clone the repository into /path/to/godot/modules folder

The thing is, I don't know where the modules folder is...

Godot version Godot 3.2.3
in Engine by (108 points)

1 Answer

+1 vote
Best answer

You need to build godot to use custom modules. The modules/ path is part of the godot source and used by the build system. The documentation shows how to do this:

https://docs.godotengine.org/en/stable/development/cpp/custom_modules_in_cpp.html

by (830 points)
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