Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | henriquelalves | |
Old Version | Published before Godot 3 was released. |
Hey guys,
So I’m trying to upload my .apk file to the Play Store, but I keep receiving the “Unsigned .apk” error - even though I keep rebuilding my .keystore file with different kinds of configurations. Am I missing something? Is there some export configuration I’m missing? I had to use a custom export so I could add Ads in my game, and the game looks fine when I Remote Deploy it on my Android.