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Asked By
saidsaix
Hello, I want to make a Global Online Game. But I don’t know how I can reach the server I rented from the Internet. How do I connect to my server without using NetworkMultiplayerEnet and give my server’s IP address and information to Godota
Start with the basics: https://www.youtube.com/watch?v=r3T_ED281vU&t=478s
Multiplayer isn’t an easy task and you need to get a lot of information about it first. GDQuest has a pretty decent tutorial on it
Does This Tutorial Explain How to Connect Globally, Not Locally?