Imagine I have a scene Soldier which has Sprite, collision shape and sensory area (area2d with another collision shape)
And I want to create a different soldiers with different abilities that need additional nodes in their scenes. For i.e. mortar soldier needs area2d for detect targets that available for attack and smaller area2d for detect targets that are too close for attack.
I can inherite the new Script from Soldier script but I still need to create the new scene with the same nodes + new nodes of this unit.
Is it possible to use inheritance in scenes to reuse the nodes of parent's scene?