I'm making a simple and miniscule 2D top-down game just so I can get the hang of things.
How would I be able to make a door that transports a player from an overworld into and interior once interacted with? One of those classic "fade to black" kind of doors that play a short animation before teleporting the player would be just fine. Something like this:
I think I already know how to make the animation for the door to play after the player interacts with it, but I have no idea on how to make everything before and after it happen.
I know that this is a simple question that even a toddler would know the answer, but I would be grateful if someone were to teach me how to proceed.