I've been using neovim + coc for gdscript for some time now. Recently I decided to switch to neovim's native LSP. The gdscript side of things works like a charm. However many neovim plugins do not support gdscript.
So I would like to give C# scripting a shot in Godot but can't seem to get it to work. I've downloaded csharp_ls as per the config.md of nvim-lspconfig and the csharp server is working fine; I'm getting linting errors and basic autocomplete but I can't get it to connect to Godot. Any ideas?