0 votes

When I start Godot the screen gets all buggy and when I start a project this error appears:

Error displayerrorwithcode: SceneShaderGLES3: Program Link FAILED:
Fragment shader(s) failed to link, vertex shader(s) failed to link.
unexpected error.
unexpected error.

At: drives/gles3/shadergles3.cpp:164
ERROR: get
currency_version: SceneShaderGLES3: Program LINK FAILED:
Fragmente shader(s) failed to link, vertex shader(s) failed to link.
unexpected error.
unexpected error.

At: drivers/gles3/shadergles3.cpp:502
Error: get
current_version: Method Failed, Returning: ___null

This also happens with gles2
My Specs

Processor: AMD Phenom(tm) ||N970 Quad-core Processor 2.20 GHz

4gb of ram

Graphics Card: ATI Mobility Radeon HD 6550

My Graphics Card supports opengl 4.1

Images:
https://gyazo.com/cede74aff9a0246a51e4ffd17fa831b8
https://gyazo.com/74106a869ff863f58ae19e626481bee7

Godot version Godot 3.3.4 Stable
in Engine by (12 points)

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