I am trying to make a dungeon generation system for my game. I plan on using rooms (scenes) I already made and just add them in a random position, for example. The issue is that I don't know how could I add doors to these rooms.
Would it be better to make the rooms with the doors? Or would it be better to get the position where two rooms collide and "break" that part, adding a door after that (The rooms are tilemaps)