+2 votes

Is it possible to have a shader on specific tiles at a time? For example, I want to create a wind effect and have it brush past one tile of grass at a time. Or when I place a plant tile in a farming game, I would like to make that one plant tile do a bounce animation, but I don't want to animate the entire tilemap.

in Engine by (709 points)

1 Answer

0 votes
Best answer

I'm not sure you can do a specific tile but someone answers it as well as you can here

by (44 points)
selected by
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.