0 votes

I'm making a 2D platformer. I've set a BlaendSpace2D. It's working but too late. Like when I press Right arrow key it should run in the right side but it faces left and goes right. But for left arrow key, it's working fine. I want to know is it my fault or what?
Project : Here's the drive link to the project

Godot version 3.4
in Engine by (18 points)

1 Answer

0 votes

Key frame h_flip on both left, and right tracks, you have it key framed only for 1 direction on few animations.

by (889 points)

I've actually figured it out. I've done a very silly mistake . I've forgot to add flip_h = false on run_right animation. Thanks for your help

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.